Cybersecurity learning game
The Inside Man: The Bank Job
A standalone open-source intelligence (OSINT) simulation based on Season 3 of The Inside Man, casting the player as a hacker for hire.
What I built
I led game development and provided technical consultancy, contributing to the initial ideas and shaping a new thematic and visual direction for the series. The gameplay centres on a single core mechanic: gathering open-source intelligence to answer security questions.
A different visual direction
I moved away from the look of previous titles with a vintage green CRT monitor aesthetic. The interface brings the hacking theme into the experience, from the mission briefing through to investigation and feedback.
Sound and variation
Sound design and procedural randomisation support immersion and encourage repeat play. I used ElevenLabs for sound effects and Claude Code to assist with complex JavaScript interactions.
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